GamesTally Judge
USD 5,000
Admin entered scores, judging panels and audience voting in one event, combined on the weightings you set, revealed on a branded screen.
See GamesTally JudgeHome/Pricing
Per-event pricing punishes you for being busy. We'd rather you bought the platform outright and got more out of it the more you use it. All prices in US dollars.
GamesTally Score is USD 4,000, paid once. GamesTally Judge is USD 5,000, paid once. GamesTally Draw is USD 1,000, paid once. GamesTally Customise is quoted to scope. There is no per-event fee, no per-participant fee and no annual licence on any of them.
Most tools in this category charge per event, or per participant. If you run two events a year that's perfectly reasonable, and we'll tell you so.
But if you run events every week, that model takes a cut of every single job, and your fortieth event of the year costs you exactly what your first one did. You get busier and the tool gets more expensive. That's backwards.
We want customers to actually use the system. The more events you run on it, the more value you should get out of owning it.
Would rather subscribe than buy outright? GamesTally also runs as a hosted service at gamestally.app. Same platform, monthly instead of once, without the branding being yours.
Count how many events you ran last year. Multiply that by whatever a per-event tool would have charged you. Compare it to owning the platform outright. For most event companies the sum is not close.
NormallyUSD 5,000 Launch priceUSD 4,000
The existing GamesTally scoring platform: the one we built for our own events and have been running on. Proven and tested, branded for you, and working from your first event.
What the platform itself does is set out on the Score page. Capabilities can be configured depending on your build, which is what the demo conversation is for.
Four pricing models exist in this market and each one suits a different kind of buyer. It is worth understanding which one you are being sold, because the model matters more than the sticker price once you are running events regularly.
| Model | How it works | Suits | Where you see it |
|---|---|---|---|
| One-off licence | Pay once. It does not expire, it does not renew, and it covers unlimited events. | Operators running events regularly. | GamesTally |
| Annual subscription | Recurring fee, often tiered by participants or devices. | Buyers who want updates and support bundled in. | Most platform tools |
| Per event | Pay each time you run something. | Two or three events a year. | Per-event scoreboard services |
| Per participant | Cost scales with headcount. | Occasional large events. | Game platforms with player tiers |
Per-event and per-participant pricing is entirely reasonable if you run two or three events a year. It stops being reasonable around your twentieth, because your fortieth event costs exactly what your first one did.
We priced GamesTally the other way round. One payment, and the more events you run on it the more you get out of it. That only makes sense if you run events often, which is why we say plainly that a company doing two a year should keep their spreadsheet. We have even written out how to build one, with a free template and no email form.
The arithmetic worth doing is against what you already spend on tooling, not against what you charge your clients. Take whatever your current per-event or annual tooling costs you, multiply it by the events you have booked this year, and put GamesTally Score's USD 4,000 next to it. If you run events regularly the answer tends to be obvious, and if you don't, it tends to be obvious the other way.
The other number is yours, not ours: whatever you bill for one mid-sized event. Put the licence next to that figure and decide. We are a tool you buy once, not a share of every job you win.
Pay once. Run your first event, then the next thirty, and there is still nothing further to pay.
The other three models all have a second invoice in them somewhere. That is not a criticism of them, it is just the thing to check before you sign.
USD 5,000
Admin entered scores, judging panels and audience voting in one event, combined on the weightings you set, revealed on a branded screen.
See GamesTally JudgeUSD 1,000
A branded lucky draw experience for dinners, galas and annual parties. Prize tiers, multiple winners at once, no duplicate winners, automatic winner log.
See GamesTally DrawCustom quote
If the existing products don't fit your exact workflow, we can explore building or customising around what you need. Different games, different scoring logic, a different workflow, additional features, or integration into how your company already operates.
Cost follows scope, so this one is quoted, not listed. Show us how your events run and we'll come back with something real.
See GamesTally CustomiseAll prices in US dollars. Launch pricing on GamesTally Score has no end date set. When it moves back to USD 5,000 we will say so on this page first, and not quietly.
You're buying a working system, not a folder of files and good luck. Getting it live, getting it branded and keeping it running is our job.
Nobody at your company needs to become the person who looks after the scoring platform.
Someone who supports your company through onboarding and launch, and who knows your setup.
The system is designed to be straightforward. If your team wants help anyway, we run training sessions.
We help get it configured, branded and tested before you put it in front of a client.
What you have paid for does not expire. New functionality or a new scoring method later is separate work, quoted before anything starts.
No. Every product is a one-off licence.
Per-event pricing punishes you for being busy. The year your business does well is the year the software bill is highest, which is a strange thing to sign up for.
You keep using it. There is no renewal invoice.
This is the difference that matters most when you compare us to per-event and annual tools: most of them charge every year, or every event, for as long as you keep running events.
No annual licence fee.
Hosting and any future work you commission are handled separately and quoted openly, so you are never surprised by a line on an invoice.
The system set up on your branding, with your scoring formats configured, and a run-through before your first live event. What that configuration covers depends on how your build is scoped, which is what the demo conversation is for.
Alongside it: a dedicated account manager, training for your team and a twelve month software warranty. We don't just hand it over and disappear.
The comparison that matters is the model, not the sticker price. Per-event tools bill you again every time you run something; annual tools bill you again every year; this bills you once.
Work it out on your own numbers. Take what your current tooling costs per event or per year, multiply by the events you have booked, and put USD 4,000 next to it. If you run events regularly it stops being a close call quite quickly.
Yes, and plenty of agencies do. Score for the scoring, Draw for the dinner and dance, Judge when a panel is involved.
Tell us what your year actually looks like and we will tell you which ones you need, including the ones you don't.
GamesTally Score, if scoring events is the bulk of what you do. It is the product the rest of the range hangs off.
GamesTally Draw at USD 1,000 is the cheapest way to see how we work, and a common first purchase for agencies whose December is busier than their June.
We would rather show you the system against your own event first and let you judge it on that.
Send us how your event runs today. If we don't think it is worth building, we will say so before you spend anything.
Bring us your event. Your spreadsheet. Your score sheet. Your PowerPoint. Or just tell us what's driving you mad, we'll show you what GamesTally could turn it into.
Yes, you can bring your Excel sheet.